Os The First Berserker: Khazan Diaries
Os The First Berserker: Khazan Diaries
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Isso porque, apesar do deter características tais como combates punitivos e qual dependem natural do gerenciamento de estamina e ambientes usando Porreiro design e atalhos interessantes, eles não trazem todas as ferramentas de que ajudam a disparar personalidade ao game.
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Embora desafiador de modo a jogadores hardcore, os dois níveis por dificuldade e a variedade de mecânicas de combate e habilidades tornam o jogo conseguível para jogadores de todos os níveis.
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Ao dominar as armas e habilidades versáteis por Khazan, ESTES jogadores podem personalizar efetivamente suas táticas para conquistar diversos ESPÉCIES de chefes e navegar por cenários de combate variados.
Similarly, you can use reflection to parry normal attacks, though not every attack is parryable. It's up to you to work out which and weave that into your strategy.
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The biggest shame with Khazan is that the missions between each boss feel kind of samey—about two thirds in, I found myself wishing I could just jump to the next boss instead of trekking through yet another mission to get there. I definitely appreciate Khazan not perpetuating the genre's worst tendencies; putting hidden dogs around every corner and enemies who constantly push you off ledges—cough cough Lords of the Fallen.
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Recomendo a aventura de modo a todos de que procuram um game de proceder desafiante, com visuais do anime atraentes e 1 desempenho bom e qual não vai “derreter” seu PC nos momentos Ainda mais intensos.
After all, Khazan has some real difficulty spikes. Especially when it wants you to engage with a new system, such as dodging and dealing with status effects, or proper parrying. Besides simple timed-deflections, Khazan uses the red unblockable attacks from Sekiro, but here you can actually parry them with a counterattack to deal massive stamina damage, provided you're willing to take a risk on tricky timing.
Do you remember the moment that Sekiro forced you to start playing by its rules? For me, I was trundling through the game like I was playing Dark Souls when I hit the Lady Butterfly boss, and suddenly there was no room for doubt: if I didn't properly learn these new combat mechanics, I The First Berserker: Khazan wasn't going any further.
Despite somewhat samey missions and a flat protagonist, Khazan's combat and boss design are some of the best I've seen in a soulslike.
3 hours with Elden Ring Nightreign helped me accept it's not the co-op FromSoft game I asked for, but damn fun in its own right